• Design, build and optimize network-oriented gameplay systems and features
  • Work with game designers and gameplay programmers to ensure the gameplay features deliver the best player experience under varying network conditions
  • Develop tools, testing and monitoring protocols to ensure quality and performance
  • Manage the different requirements of peer-to-peer and dedicated server projects


  • Proficiency in C/C++ and/or C#
  • Experience in developing real-time networked applications
  • Knowledge of common online multiplayer concepts like replication, authoritative server model, lockstep synchronization
  • Knowledge of networking concepts like UDP, UPnP and NAT
  • Good communication skills and team work
  • Good debugging, problem-solving and research skills

For now, send your information to rh@kokku.com.br.