KOKKU ART DIVISION

We are seeking an experienced Organic artist to join our growing game development team working for AAA/PC/Console and Mobile products for our clients. The candidate will be experienced with translating 2D concepts into full 3D assets such as Creatures, Cloth, Hair, Fur, and Characters.

Responsibilities

-Create models, UV map, textures, and materials for creatures, characters, and environment terrain, vegetation.
-Translate concept art and design ideas into 3D.
-Help develop final look of organic models
-Help set and maintain the high-quality bar for the game projects.
-Assist in scoping work for on time milestone deliveries.
-Support concept phase with 3D explorations.
-Help design modular and technical workflows to support gameplay features.

Qualifications

-Portfolio of work demonstrating strong proficiency as an Organic or Character artist.
-passion for playing and creating games.
-Self driven with strong communication skills.
-Ability to tackle challenges and problem solve with a strong sense of ownership
-Ability to work closely with many other disciplines and be a team player
-Ability to bring an asset from modeling all the way to Texturing and getting the object in game.
-Understand of texture creation
-Experience creating organic assets
-Strong sense of body proportions and anatomy.
-Skilled in creating and understanding PBR materials.
-Intermediate understanding of Maya/Max, Photoshop, Zbrush, Substance Painter
-Advance understanding of current game art pipelines and methodologies.

Optional (Nice to have)

-Experience creating 2D rough concepts and/or illustrations.
-Experience with Unreal Engine.
-Experience with rigging and skinning.

For now, send your information to rh@kokku.com.br.